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The social impact of Gaming & Esports: Building communities and encouraging  inclusion.
The social impact of Gaming & Esports: Building communities and encouraging inclusion.

The Esports Fan-Shallowness Problem: Building Esports Fandom
The Esports Fan-Shallowness Problem: Building Esports Fandom

The Esports Playbook: Maximizing Investment By Understanding the Fans
The Esports Playbook: Maximizing Investment By Understanding the Fans

E' stands for 'Everywhere' when it comes to esports - Global Sport Matters
E' stands for 'Everywhere' when it comes to esports - Global Sport Matters

Esports fan communities: what interests and motivates them?
Esports fan communities: what interests and motivates them?

Nielsen: Esports fans follow an average of 5.7 games | VentureBeat
Nielsen: Esports fans follow an average of 5.7 games | VentureBeat

CQ Researcher - Esports Boom
CQ Researcher - Esports Boom

Esports Fans Demographics
Esports Fans Demographics

How Esports is Developing the Next Generation of Fans and What it Says  about Sports Fandom
How Esports is Developing the Next Generation of Fans and What it Says about Sports Fandom

Blurred background of an esports event - A lot of fans on a tribune at  tournament's arena with hands raised. Cheering for their favorite team  Stock Photo - Alamy
Blurred background of an esports event - A lot of fans on a tribune at tournament's arena with hands raised. Cheering for their favorite team Stock Photo - Alamy

Esports fans interest in buying cryptocurrency on the rise in 2022
Esports fans interest in buying cryptocurrency on the rise in 2022

Q&A with GMR's Dave Rosenberg: "Esports Fans Want to be Heard" - HOK
Q&A with GMR's Dave Rosenberg: "Esports Fans Want to be Heard" - HOK

Hybrid.co.id | The Love-Hate Relationship between Esports Fans and  Organizations
Hybrid.co.id | The Love-Hate Relationship between Esports Fans and Organizations

The rapid growth of eSports results in a unique culture of gamers - Article  - Bardown
The rapid growth of eSports results in a unique culture of gamers - Article - Bardown

Why Fnatic is giving fans a chance to part-own the team - BBC News
Why Fnatic is giving fans a chance to part-own the team - BBC News

10% of the UK population watch eSports - Esports News UK
10% of the UK population watch eSports - Esports News UK

Opinion | Not all casual gamers are esports fans. Brands shouldn't treat  them as such - SportsPro
Opinion | Not all casual gamers are esports fans. Brands shouldn't treat them as such - SportsPro

Just how big has eSports become?
Just how big has eSports become?

7 in 10 esports fans are male according to Nielsen's first esports fan  report - MCV/DEVELOP
7 in 10 esports fans are male according to Nielsen's first esports fan report - MCV/DEVELOP

Esport Fans - The Sport Information Resource Centre
Esport Fans - The Sport Information Resource Centre

Nielsen Report: ESports Fan Base Growing, Increasingly Complex
Nielsen Report: ESports Fan Base Growing, Increasingly Complex

Why it's okay to be a fan of a bad esports team - Yahoo Sports
Why it's okay to be a fan of a bad esports team - Yahoo Sports

Esports events are focusing on the offline side — here's why - Polygon
Esports events are focusing on the offline side — here's why - Polygon

Are esports fans ready to attend live events? - Esports - iGB
Are esports fans ready to attend live events? - Esports - iGB

Sports Teams That Ignore Esports Are 'Irresponsible,' Says Team Liquid  Consultant
Sports Teams That Ignore Esports Are 'Irresponsible,' Says Team Liquid Consultant